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this vote will decide about the future of this invention: |
this can be added to the game |
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44% |
[ 4 ] |
it needs some changes but it is a good invention |
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0% |
[ 0 ] |
i will post the needed changes here |
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0% |
[ 0 ] |
no good try another one |
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55% |
[ 5 ] |
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Total Votes : 9 |
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Author |
Message |
tec_server Technology Bot
Joined: 04 Nov 2002 Posts: 1746
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Posted: Wed Jun 04, 2003 6:53 pm Post subject: |
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repeater (class 3 ship)
works like the campain ship, but it attacks twice itself before it kills itself and 2 of your class 3 with it.
attack/life: 50/8
manpower: 85
researchtime: 5 d
buildingtime: 12 h
nanite-technology
needed research:
fanatic warfare
battle details:fights
(battle engine syntax: f)
lets all ships fight again, that were not destroyed
(battle engine syntax: restart)
self destructs!
(battle engine syntax: sd)
modifies AP and LP by -5000/-5000 of 2 ships of any ship-type in your own fleet in the same class but some ships and buildings are immune against this effect
(battle engine syntax: kill,self,2,this,all)
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Wed Jun 04, 2003 6:54 pm Post subject: |
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Im not really sure about this ship because i sort of rushed it, but oh well |
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MasterNeil Captain
Joined: 02 Mar 2003 Posts: 141
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Posted: Wed Jun 04, 2003 7:26 pm Post subject: |
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I think its way to powerful, the whole repeating. |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jun 05, 2003 3:07 pm Post subject: |
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i like the idea. probably needs some balancing |
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Thu Jun 05, 2003 8:32 pm Post subject: |
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so do you think its too powerful? the campain ship does the same and look i made it so that the repeater can destroy 1 cruiser, but i will selfdesuct and kill 2 of your own. so it hard to use |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Thu Jun 05, 2003 9:46 pm Post subject: |
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no not too powerful but maybe too vulnerable. i dunnow though |
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Fri Jun 06, 2003 4:30 am Post subject: |
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Ehh...
Bad...
Too powerful...
And...
I can't say the rest.
_________________ The Spam Master of the Spam Alliance |
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Sat Jun 07, 2003 12:42 am Post subject: |
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Dacklim how much do you really know? I don't see you inventing any ships. its logical. Have you ever used the campain ship? Well, this is the same thing except that it cost a whole lot more than a cruiser and is kill 2 of you own. How can that be too powerful? Look at the campain ship. It cost 45mp i think and a destroyer 8. If i raise this to 285 which it was supposed to be than this is balanced |
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Sat Jun 07, 2003 2:06 am Post subject: |
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yea you should raise the mp |
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Fri Jul 16, 2004 1:34 am Post subject: |
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LOL opening a old topic. I look at my ship again and i find it amusing It is too vunerable. Not in the least way powerful. The idea was ok but my battle syntax and configuration was wrong. For this to be a good ship if has to be like this
repeater (class 3 ship) -needs a new name =)
By the means of a thermotransmodulator, the "new name" creates a enormous white flame that engulfs it and powers it for multiple attacks, but with less power. As a result of this enormous energy, few of your ships are destroyed from the scorching heat.
attack/life: 101/101
manpower: 85
researchtime: 4 d
buildingtime: 13 h
nanite-technology
needed research:
fanatic warfare
battle details:fights
(battle engine syntax: f)
modifies AP by -1 of 1 ship of the same ship-type in you own fleet in the same class
(battle engin syntas: mod,self,1,that,?) <b> "I'm not really sure how it goes sincce i'm not using the invention engine LOL" </b>
rearranges the order of the ships
(battle engine syntax: shuffle)
(battle engine syntax: f)
modifies AP by -2 of 1 ship of the same ship-type in you own fleet in the same class
(battle engin syntas: mod,self,1,?)
modifies AP and LP by -5000/-5000 of 1 ships of any ship-type in your own fleet in the same class but some ships and buildings are immune against this effect
(battle engine syntax: kill,self,1,this,all)
(battle engine syntax: shuffle)
(battle engine syntax: f)
So what do you think? Maybe i should be invent this ship. Its a total face lift with the same concept. OK OK...i know you may think its powerful at first look, but look here. first attack will destroy 1 cruiser and will recieve 100 damage. The next cruiser will be destroyed, but in turn it will be destroyed. Lets say it does survive. Then it does an addition 99damage. So it doesn't destroy the cruiser. I say this ship would be good against class4s =) The reason that its balanced is because even if you send a whole fleet of these in they will only do half the damage due to the kill syntax before the 3rd fight. i put that there to make sure the destruction of one of yoour ships is guranteed to happen.
The reason for 101 ap is that after each attack the amount of power decreases. after the first attack it becomes 100 (like a regular cruiser) and if it was to survive it will do only 98 damage
EX:
57 "no-nam" * 85(mp)= 16987ap
16987/2= 8493
As you see you can only destroy 2 buildings and the loss of 23 "no-name" ain't that good
PLZ tell my any changes you think there should be!!
If there is positive responce i'll put it through the new invention engine for a more formal intro =)
_________________
From the deepest parts of the Galaxy a new power is born.
Elite Hunter....Who strike down all who oppose.
MASTERHUNTERS
~Blackmagic of Shadowball~
The Leader of the Best Alliance EVER!!!
[ This Message was edited by: blackmagic on 2004-07-16 08:04 ] |
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