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including new ships into the tec tree
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spacetrace
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 Post Posted: Sat Mar 20, 2004 11:18 pm    Post subject:
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after testing the new ships i thought some of them could be used to balance the tec tree. here my thoughts:

remove warcruiser

mantis gets human and will be called "kamikaze cruiser" (like in round 1 )

plasma gunship for kazuula

remove retreat fighter (because there is a class 2 ship tha does the same)

deathadder without trigger_multiply for eray (so that the sporator and commando fighter combo cannot work)

remove disable ship

willo the wisp (will only jam class 3/ more mp) for kazuuula

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steven1982
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 Post Posted: Sun Mar 21, 2004 3:06 am    Post subject:
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i think, don't remove the retreat fighter!!
And disable ship should stay aswell.

That is my opinion, but for the rest i agree with you.

Greets


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The Stalker
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 Post Posted: Sun Mar 21, 2004 7:46 am    Post subject:
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I'm with steven. Retreat fighter is a good ship, really good.
Why on earth remove good ships.
Disable is good, but mainly with warcruisers, but there is a nice replacement for the warcruiser in the new ships, I think called the death star.

I will have to look again at the deathadder, I agree with the sporator commando aspect though.

But does a sporator multiply?? I thought it gave 0/+1
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spacetrace
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 Post Posted: Sun Mar 21, 2004 9:10 am    Post subject:
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no sporator makes plus , but is mycilloid and that way unreachable for eray. commando makes multiply...
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panzerfaust
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 Post Posted: Sun Mar 21, 2004 10:57 am    Post subject:
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I agree with the others, please don't remove retreat fighter, but all others i haven't tried yet, and warcruiser doesn't seem to be much of a good ship. So retreat fighter must stay, the rest can be replaced

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JaM
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 Post Posted: Sun Mar 21, 2004 12:47 pm    Post subject:
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Why making mantis human
And why changing the name in such ordinair name.

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Noname Nevermind
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 Post Posted: Sun Mar 21, 2004 1:34 pm    Post subject:
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Yeah, dont take mantis from kazuuula
Put it in other place in kazuuula tech tree or change name, but dont take it away, please!
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kamekaze6
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 Post Posted: Sun Mar 21, 2004 6:56 pm    Post subject:
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are you prejudiced against nanite and mycelloid. i say plasma gun ship goes to mycelloid and willo the wisp can go to kazuuula, causem otherwise you tip the game in favour of the e rays, they le have all the new ships!!!

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xavierhol
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 Post Posted: Sun Mar 21, 2004 7:30 pm    Post subject:
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agree wit5h you kamekaze6 .. i think that e-rays have enought tecnologi and.. i don't think that changing those will be good... i thing that this type of changes for the ships may get more people out of this game... i assure you that... i am e-ray and i think that we have already enought tecnology and i don't need more.. please make tho old game come back or i will leave the game until i hear that the game came back to the original one!!!

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The Stalker
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 Post Posted: Mon Mar 22, 2004 3:12 am    Post subject:
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I dunno about adding ships to the tree at all ,when its not possible in a lifespan to research everthing anyway.
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mackman
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 Post Posted: Mon Mar 22, 2004 6:57 am    Post subject:
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What Are you talking about?Nanite have alot of good ships so let kazzuula and eray have some newer ships.Kazzuuula need some good class 3 ships to counter the nanite and human combos.So I like the changes although I think the plasma gunship should be myclloid because of the name.but either or is fine.

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[ This Message was edited by: mackman on 2004-03-22 07:03 ]
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spacetrace
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 Post Posted: Mon Mar 22, 2004 11:40 am    Post subject:
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i would not add ship without removing some (as i told above i would mathematically add +/- 0)

and some changes are really needed because the cyclops/apollo fleets need a strong enemy.

so at least the deathadder is needed, but if i add it another eray ship must go . (i said reatreat fighter... but it has some fans, so tell me another)
_______________________
second important:

a counter ship against the dreadnaught is needed. the worst class 3 ship for exchange is the warcruiser.
but the plasma gunship cannot be human (because it is menat as a countership to the dreadnaught), so i thought

drop the warcruiser / exchange a ship with kazuuula / plasma gunship for kazuuula

tell me a better way to remove the warcruiser and add the plasma gun ship (it could be mycilloid too ), so there is maybe a better combination.

another way:remove warcruiser plus one extra mycilloid or kazuuula ship. and add the plasma gun ship and another.

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finally the willo i would trade with the disable ship which is a bit ... i don't know .. i guess a modified willow makes more fun.

but this is not so important...
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The Stalker
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 Post Posted: Mon Mar 22, 2004 12:56 pm    Post subject:
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OK.

Problem. How to remove one eray research, without removing something everybody likes, in order to bring in another ship.

Solution Holo relay station.
Quote:
Stalker bows and pauses for applause.
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spacetrace
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 Post Posted: Mon Mar 22, 2004 3:33 pm    Post subject:
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ok that's a deal

deathadder for holo-relay station

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but i need help to solve the problem with the warcruiser/plasma-gunship ???

i also thought of the support frigate (repairs one class 3 vessel )as an alternative for the warcruiser.

but then tell me which ship should go for the plasma gun ship ??!!


bulk fighter / sabotage fighter / disable ship

[ This Message was edited by: spacetrace on 2004-03-22 15:44 ]
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steven1982
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 Post Posted: Mon Mar 22, 2004 4:19 pm    Post subject:
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I would say remove the sabotage fighter if i had to make a choice, it is a fine ship though, but i myself hardly use it.

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spacetrace
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 Post Posted: Mon Mar 22, 2004 5:04 pm    Post subject:
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i guess that's ok.


support frigate for warcruiser
deathadder for holo relay station
plasma gun ship for sabotage fighter


this changes will appear when the these ships are sold out on the planets.
-------------------------------
what about the modified willow ? (a ship needed to counter apollo fleets)


[ This Message was edited by: spacetrace on 2004-03-22 17:09 ]
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JaM
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 Post Posted: Mon Mar 22, 2004 7:26 pm    Post subject:
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No if you remove the warcruiser than you should remove the disable ship as well. So I would say:
plasma gun ship for disable ship.

Because the disable ship is even worse than the sabotage fighter. And why considering removing the bulk-fighter.
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spacetrace
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 Post Posted: Mon Mar 22, 2004 7:37 pm    Post subject:
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oh yes , your voice will be heard:

support frigate for warcruiser
deathadder for holo relay station
plasma gun ship for disable ship
willow the wisp(modified) for sabotage fighter




[ This Message was edited by: spacetrace on 2004-03-22 19:39 ]
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The Stalker
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 Post Posted: Mon Mar 22, 2004 8:26 pm    Post subject:
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Nooooooooooo not the sab fighter, thats another favorite. What is this Bush week?
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spacetrace
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 Post Posted: Mon Mar 22, 2004 9:32 pm    Post subject:

this is the simulation of a typical balancing discussion with me.

i say "ok , so we drop the sabotage fighter for the willow" and i wait until some1 says something against it.

it`s like: the ships must stand a test: only a usefull and stylish ship is cool and it must be liked by at least one player . so the sabotage will be kept. i will keep the willow in mind. so here is the plan:


support frigate for warcruiser
deathadder for holo relay station
plasma gun ship for disable ship


......................

changing the tec tree is like crossing a razor blade... only a snail can do

[ This Message was edited by: spacetrace on 2004-03-22 21:37 ]
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