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Kardinal 2nd Rear Admiral
Joined: 10 Mar 2004 Posts: 193 Location: Hardenberg , The Netherlands
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Posted: Sun May 23, 2004 6:58 pm Post subject: |
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Do we have to invent a new ship each day.
The game is not about who invented the most ships, but who has the greatest score (if there is a single goal).
So let's take it easy with the inventions and think them over before posting! |
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darkwolf Captain
Joined: 13 Dec 2003 Posts: 114 Location: Venezuela
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Posted: Sun May 23, 2004 7:14 pm Post subject: |
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Agree.
there are so many that has become boring looking at them
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Weylyn Admiral
Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
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Posted: Sun May 23, 2004 9:00 pm Post subject: |
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And most of them are just plain MORONIC!
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spacetrace Board Admin
Joined: 24 Dec 2001 Posts: 1624
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Posted: Sun May 23, 2004 9:11 pm Post subject: |
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thx for this post. yes , you are right. it is not the goal to invent as many as possible ; it's the goal to invent the best ones.
your inventions should pass these tests:
- is the invention balanced ?
- is the invention needed ?
- is the invention unique ?
- is the invention new ? (how can an invention be new but not unique or vise versa ... think of it )
and finally
- is it cool/nice/stylish (a cool description with pseudo technical explanations; a cool name...)?
if your invention did not passed all tests , just let it be or try a better one.
accurate made invention have a better chance to be added to the game
your administration is thankfull (in advance)
[ This Message was edited by: spacetrace on 2004-05-23 22:25 ] |
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tiemen 2nd Lieutenant
Joined: 07 May 2004 Posts: 28 Location: The Netherlands
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Posted: Sun May 23, 2004 9:32 pm Post subject: |
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FINALLY... thank you for starting the topic Kardinal... I too was getting bored having to read every new invention to keep up with the latest technologies in ST :S
_________________ "Once upon a midnight dreary, there he pondered, weak and weary, over many a quaint and curious volume of forgotten lore. And his eyes had all the seeming of a student's that is reading, reading through one too many bindings of long-outdated bore.” |
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Sun May 23, 2004 10:03 pm Post subject: |
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Quality, not quantity
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doomstar Vice Admiral
Joined: 06 May 2004 Posts: 408
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Posted: Mon May 24, 2004 3:49 am Post subject: |
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Hear hear.
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Posted: Mon May 24, 2004 4:21 am Post subject: |
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ok so how do i get moer man power to build more ships? |
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Kardinal 2nd Rear Admiral
Joined: 10 Mar 2004 Posts: 193 Location: Hardenberg , The Netherlands
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Posted: Mon May 24, 2004 6:27 am Post subject: |
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Is this what this topic is about?
Getting more manpower?
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Weylyn Admiral
Joined: 19 Jan 2004 Posts: 691 Location: The Netherlands
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Posted: Mon May 24, 2004 6:42 am Post subject: |
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God not another one. READ THE BLOODY MANUAL!
You can NOT get more mp. You can reseach clone labs, but there's a catch tot that.
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JaM Admiral
Joined: 23 Mar 2003 Posts: 1300
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Posted: Mon May 24, 2004 3:35 pm Post subject: |
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And do NOT reply to every invention with comments as "useless" or other crap. Put some argumentation with it or if it is really crap just don't post.
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garron Captain
Joined: 05 May 2004 Posts: 97 Location: The Great Void
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Posted: Mon May 24, 2004 3:57 pm Post subject: |
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your Right
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darklim Admiral
Joined: 15 May 2003 Posts: 1154 Location: Caracas, Venezuela
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Posted: Sun Jul 25, 2004 5:39 am Post subject: |
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Quote: |
On 2004-05-24 16:35, JaM wrote:
And do NOT reply to every invention with comments as "useless" or other crap. Put some argumentation with it or if it is really crap just don't post.
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This is against me eh?
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blackmagic Admiral
Joined: 12 Feb 2003 Posts: 1157 Location: GP
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Posted: Sun Jul 25, 2004 9:32 am Post subject: |
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for sure! At least i give explanations on most of them =)
BTW This is a pretty old topic to be writing in, but wat can i say....i do the same thing and more spam for you =)
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BladeTech Admiral
Joined: 10 Feb 2003 Posts: 1591
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Posted: Mon Jul 26, 2004 8:49 pm Post subject: |
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and for me too. well the thing is that with most inventions nowadays, it isn't much to argue about
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